# standaloneBuildSubtarget

> Desktop standalone build subtarget.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static StandaloneBuildSubtarget standaloneBuildSubtarget { get; set; }
```
