# Dot

> Adds a dot followed by a number to the name of an instantiated or duplicated GameObject ("Prefab.1").

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
Dot = 1
```

### Remarks

When a GameObject is duplicated or instantiated, Unity copies the original GameObject's name and adds a dot followed by a number to it, for example, "Prefab.1".

Additional Resources: [EditorSettings.gameObjectNamingScheme](/engine/6000.7/script-reference/unityeditor/editorsettings/gameobjectnamingscheme.md), [EditorSettings.gameObjectNamingDigits](/engine/6000.7/script-reference/unityeditor/editorsettings/gameobjectnamingdigits.md).
