# cacheServerEnableAuth

> Toggle whether to enable authentication to cache server.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** Using Unity ID to authenticate the Editor connection to Unity Accelerator is no longer supported.

```csharp
public static bool cacheServerEnableAuth { get; set; }
```

### Remarks

This toggles whether to use authentication when accessing the cache server.
