# showMixedValue

> Makes the following controls give the appearance of editing multiple different values.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
[NoAutoStaticsCleanup]
public static bool showMixedValue { get; set; }
```

### Remarks

This is sometimes useful when creating custom editors and you want to represent a value in a non-standard way in the GUI while also supporting multi-object editing.
