# enabled

> Whether this Scene is enabled for inclusion in the build.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool enabled { get; set; }
```

### Remarks

Set to true when the Scene is enabled for inclusion in the [Build Profiles](/engine/6000.7/manual/building-and-publishing/build-settings.md) window. See [EditorBuildSettings.scenes](/engine/6000.7/script-reference/unityeditor/editorbuildsettings/scenes.md) for an example of how to use this class. Additional Resources: [EditorBuildSettingsScene](/engine/6000.7/script-reference/unityeditor/editorbuildsettingsscene.md).
