# NativeMessageBox

> A native dialog, such as the EditorUtility.DisplayDialog family or a native-originated alert. Carries full structured content.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
NativeMessageBox = 0
```
