# ManagedCustomWindow

> A custom EditorWindow shown using EditorWindow.ShowModal() or EditorWindow.ShowModalUtility(). Opaque; the content is unknown.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
ManagedCustomWindow = 1
```
