# position

> On-screen position of the touch event. The zero point is at the bottom-left corner of the screen in pixel coordinates.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.DeviceSimulation](/engine/6000.7/script-reference/unityeditor/devicesimulation.md)
* **Assembly:** UnityEditor.DeviceSimulatorModule

```csharp
public readonly Vector2 position { get; }
```
