# ExclusiveMode

> Exclusive mode.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** D3D9 support has been removed

```csharp
ExclusiveMode = 0
```

### Remarks

In this mode Unity will change the monitor resolution and claim exclusive use of the target display. Note that monitor selection is not available from the startup dialog when using exclusive mode. Also, run in background is not supported when the player is minimized.
