# filePaths

> File paths for Precompiled Assemblies that caused the exception.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Compilation](/engine/6000.7/script-reference/unityeditor/compilation.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** PrecompiledAssemblyException is no longer being thrown by Unity and will be removed.

```csharp
public string[] filePaths { get; }
```
