# children

> The children of the node.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Categorization](/engine/6000.7/script-reference/unityeditor/categorization.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public List<Node<T>> children { get; }
```

### Remarks

If it is a category node, the list will contain the child elements. If it is a leaf node, the size of the list will be 0.
