# BuildPlayerWithProfileOptions

> Provide various options to control the behavior of BuildPipeline.BuildPlayer when using a build profile.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public struct BuildPlayerWithProfileOptions
```

## Properties

| Property                                                                                                                        | Description                                                                                                                   |
| ------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------- |
| [assetBundleManifestPath](/engine/6000.7/script-reference/unityeditor/buildplayerwithprofileoptions/assetbundlemanifestpath.md) | The path to a manifest file describing all the AssetBundles used in the build (optional).                                     |
| [buildProfile](/engine/6000.7/script-reference/unityeditor/buildplayerwithprofileoptions/buildprofile.md)                       | The build profile to build.                                                                                                   |
| [extraScriptingDefines](/engine/6000.7/script-reference/unityeditor/buildplayerwithprofileoptions/extrascriptingdefines.md)     | The additional preprocessor defines to specify while compiling assemblies for the Player.                                     |
| [locationPathName](/engine/6000.7/script-reference/unityeditor/buildplayerwithprofileoptions/locationpathname.md)               | The path where the application will be built.                                                                                 |
| [options](/engine/6000.7/script-reference/unityeditor/buildplayerwithprofileoptions/options.md)                                 | Additional [BuildOptions](/engine/6000.7/script-reference/unityeditor/buildoptions.md), like whether to run the built player. |
