# contentSummary

> Retrieve statistics about the content of the build, such as total sizes, object counts, and breakdowns by Unity object type and source asset.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Reporting](/engine/6000.7/script-reference/unityeditor/build/reporting.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public ContentSummary contentSummary { get; }
```

### Remarks

ContentSummary is populated for Player builds, AssetBundle builds, and ContentDirectory builds. It is not populated for scripts-only Player builds (see [BuildOptions.BuildScriptsOnly](/engine/6000.7/script-reference/unityeditor/buildoptions/buildscriptsonly.md)). For incremental AssetBundle builds, the statistics only reflect the AssetBundles that were rebuilt in the current build invocation; unchanged AssetBundles reused from previous builds are not included. This property returns `null` if the ContentSummary was not populated.

Additional Resources: [ContentSummary](/engine/6000.7/script-reference/unityeditor/build/reporting/contentsummary.md)
