# platformGuid

> Unique identifier for the build platform (for example, Android, iOS, Windows Standalone, Meta Quest, Windows Server).

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build.Profile](/engine/6000.7/script-reference/unityeditor/build/profile.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public GUID platformGuid
```
