# shaderBuildSettings

> The shader build settings, such as shader defines and keyword declaration overrides.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Build.Profile](/engine/6000.7/script-reference/unityeditor/build/profile.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public ShaderBuildSettings shaderBuildSettings { get; set; }
```

### Remarks

For the global settings, refer to [EditorGraphicsSettings.SetShaderBuildSettings](/engine/6000.7/script-reference/unityeditor/rendering/editorgraphicssettings/setshaderbuildsettings.md).
