# ProducerPackage

> The name of the package whose build pipeline made this build, for example com.unity.addressables. Optional.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build](/engine/6000.7/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string ProducerPackage
```

### Remarks

Nothing but that package can display the build's report, so the **Build Analysis** window uses this to offer it when it isn't installed. Leave it empty for a pipeline that doesn't ship as a package.
