# BuildResult

> The outcome of the build. Required.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build](/engine/6000.7/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public BuildResult BuildResult
```

### Remarks

Must be a final result: [BuildResult.Succeeded](/engine/6000.7/script-reference/unityeditor/build/reporting/buildresult/succeeded.md), [BuildResult.Failed](/engine/6000.7/script-reference/unityeditor/build/reporting/buildresult/failed.md), or [BuildResult.Cancelled](/engine/6000.7/script-reference/unityeditor/build/reporting/buildresult/cancelled.md).
