# IgnoreShortEvents

> Use to exclude all captured events that are less than 10 microseconds in duration.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.7/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
IgnoreShortEvents = 1
```
