# SubtargetName

> The subtarget the build was created for, as a string.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Build](/engine/6000.7/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string SubtargetName
```

### Remarks

Valid subtarget values depend on the platform. See [BuildSummary.GetSubtarget](/engine/6000.7/script-reference/unityeditor/build/reporting/buildsummary/getsubtarget.md) for details.
