# TryGetBuildSummaryForManifestHash(Hash128, out BuildReportSummary)

> Attempts to get the build summary for the most recent build that produced a specific manifest hash.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Build](/engine/6000.7/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

## TryGetBuildSummaryForManifestHash(Hash128, BuildReportSummary)

```csharp
public static bool TryGetBuildSummaryForManifestHash(Hash128 manifestHash, out BuildReportSummary buildSummary)
```

### Parameters

**** (Hash128): The manifest hash to search for.**** (\[BuildReportSummary]\(/engine/6000.7/script-reference/unityeditor/build/buildreportsummary)): When this method returns, contains the build summary if found.

### Returns

| Type                                                          | Description                                                                      |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if a build with the specified manifest hash was found; otherwise `false`. |

### Remarks

This method is only applicable to Content Directory builds.
