# LoadBuildReport(GUID)

> Loads the BuildReport for a specific build from its metadata folder.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Build](/engine/6000.7/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static BuildReport LoadBuildReport(GUID buildSessionGuid)
```

### Parameters

**** (GUID): The unique session GUID of the build to load the report for.

### Returns

| Type                                                                                      | Description                                                                                                                                     |
| ----------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------- |
| [BuildReport](/engine/6000.7/script-reference/unityeditor/build/reporting/buildreport.md) | The [BuildReport](/engine/6000.7/script-reference/unityeditor/build/reporting/buildreport.md) object, or `null` if not found or failed to load. |

### Remarks

Additional Resources: [BuildHistory.GetBuildSummary](/engine/6000.7/script-reference/unityeditor/build/buildhistory/getbuildsummary.md), [BuildReport](/engine/6000.7/script-reference/unityeditor/build/reporting/buildreport.md)
