# AssetPipelineMode

> Selects the Assetpipeline mode to use.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.7/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum AssetPipelineMode
```

## Fields

| Value                                                                                 | Description                                          |
| ------------------------------------------------------------------------------------- | ---------------------------------------------------- |
| [Version1](/engine/6000.7/script-reference/unityeditor/assetpipelinemode/version1.md) | Use this if you want to use assetpipeline version 1. |
| [Version2](/engine/6000.7/script-reference/unityeditor/assetpipelinemode/version2.md) | Use this if you want to use assetpipeline version 2. |
