# AutoSelect

> Determines whether the importer gets automatically selected for the specified extension(s).

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.AssetImporters](/engine/6000.7/script-reference/unityeditor/assetimporters.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Removed.** Use overrideFileExtensions instead to specify this importer is an override for those file extensions

```csharp
public bool AutoSelect
```

### Remarks

When set to false, the importer can be used with the [AssetDatabase.SetImporterOverride](/engine/6000.7/script-reference/unityeditor/assetdatabase/setimporteroverride.md) function.
