FreeformDirectional2D
This blend type is used when your motions represent different directions, however you can have multiple motions in the same direction, for example "walk forward" and "run forward".
Read time 1 minuteLast updated 25 days ago
Definition
- Type: Field
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
FreeformDirectional2D = 2
Remarks
In the Freeform Directional type the set of motions should always include a single motion at position (0, 0), such as "idle".