# initializeOnStartup

> Controls whether Unity initializes Analytics immediately on startup.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Analytics](/engine/6000.7/script-reference/unityeditor/analytics.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool initializeOnStartup { get; set; }
```

### Remarks

Set this property to false to delay the initialization of Analytics until you call ResumeInitialization. For example, if you want to ask the player to opt-in to analytics data collection, set this property to false in an Editor script, ask the player, and then only call `ResumeInitialization` if they approve.

By default `InitializeOnStartup` is true. You can change the value in the Editor using a build script.

Additional Resources: \[Analytics.Analytics.InitializeOnStartup]], ResumeInitialization
