# showNavigation

> A count of how many users requesting navigation debug graphics to be enabled.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AI](/engine/6000.7/script-reference/unityeditor/ai.md)
* **Assembly:** UnityEditor.AIModule

> **Warning:**
>
> **Deprecated.** showNavigation is no longer supported and will be removed.

```csharp
[NoAutoStaticsCleanup]
public static int showNavigation { get; set; }
```

### Remarks

If the value is positive, NavMesh debug graphics will be showed in the Scene view. Typically usage is to increase this number when enabling an Editor used for visualizing a NavMesh component. And then decrease it when the editor is closed – e.g. OnDisable.
