# buildTargets

> Array of BuildTargets, each of which is the representation of UnityEditor.Build.BuildTarget aligned with _buildTargetGroup. Currently only advisory.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor](/engine/6000.7/script-reference/unityeditor/adaptiveperformance/editor.md)
* **Assembly:** UnityEditor.AdaptivePerformanceModule

```csharp
public BuildTarget[] buildTargets { get; set; }
```
