# SettingsForBuildTargetGroup(BuildTargetGroup)

> Helper function to return current settings for a specific build target.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor](/engine/6000.7/script-reference/unityeditor/adaptiveperformance/editor.md)
* **Assembly:** UnityEditor.AdaptivePerformanceModule

```csharp
public virtual Object SettingsForBuildTargetGroup(BuildTargetGroup buildTargetGroup)
```

### Parameters

**** (\[BuildTargetGroup]\(/engine/6000.7/script-reference/unityeditor/buildtargetgroup)): An enum that specifies which platform group this build is for.

### Returns

| Type                                                            | Description                                                                                            |
| --------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------ |
| [Object](/engine/6000.7/script-reference/unityengine/object.md) | A Unity object that represents the settings instance data for that build target, or null if not found. |
