# MakeEllipseShape(Shape, Vector2, float, float)

> Builds an ellipse shape.

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.7/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public static void MakeEllipseShape(Shape ellipseShape, Vector2 pos, float radiusX, float radiusY)
```

### Parameters

**** (\[Shape]\(/engine/6000.7/script-reference/unity/vectorgraphics/shape)): The shape object that will be filled with an ellipse.**** (\[Vector2]\(/engine/6000.7/script-reference/unityengine/vector2)): The position of the circle, relative to its center.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The x component of the radius of the circle.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The y component of the radius of the circle.
