# MakeCircleShape(Shape, Vector2, float)

> Builds a circle shape.

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.7/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public static void MakeCircleShape(Shape circleShape, Vector2 pos, float radius)
```

### Parameters

**** (\[Shape]\(/engine/6000.7/script-reference/unity/vectorgraphics/shape)): The shape object that will be filled with a circle.**** (\[Vector2]\(/engine/6000.7/script-reference/unityengine/vector2)): The position of the circle, relative to its center.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The radius of the circle.
