# TippedCornerLimit

> How far the tipped corners might extrude.

## Definition

* **Type:** Property
* **Namespace:** [Unity.VectorGraphics](/engine/6000.7/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public float TippedCornerLimit { get; set; }
```
