# SetRow(int, Vector3)

> Sets a row of the matrix.

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.7/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public void SetRow(int index, Vector3 row)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The column index, between 0 and 1 inclusively**** (\[Vector3]\(/engine/6000.7/script-reference/unityengine/vector3)): The row
