# SetColumn(int, Vector2)

> Sets a column of the matrix.

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.7/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public void SetColumn(int index, Vector2 column)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The column index, between 0 and 2 inclusively**** (\[Vector2]\(/engine/6000.7/script-reference/unityengine/vector2)): The column
