# AddressMode

> The addressing mode, defining how textures or gradients behave when being addressed outside their unit range.

## Definition

* **Type:** Enum
* **Namespace:** [Unity.VectorGraphics](/engine/6000.7/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public enum AddressMode
```

## Remarks

For more information, refer to work with vector graphics.

## Fields

| Value                                                                                | Description                                                      |
| ------------------------------------------------------------------------------------ | ---------------------------------------------------------------- |
| [Clamp](/engine/6000.7/script-reference/unity/vectorgraphics/addressmode/clamp.md)   | Textures/gradients are clamped on the borders.                   |
| [Mirror](/engine/6000.7/script-reference/unity/vectorgraphics/addressmode/mirror.md) | Textures/gradients are repeated with a mirroring pattern.        |
| [Wrap](/engine/6000.7/script-reference/unity/vectorgraphics/addressmode/wrap.md)     | Textures/gradients are wrapping around with a repeating pattern. |
