# label

> The label shown next to the field's input control.

## Definition

* **Type:** Property
* **Namespace:** [Unity.UIToolkit.Editor](/engine/6000.7/script-reference/unity/uitoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
[UxmlAttribute]
public string label { get; set; }
```

### Remarks

When you don't set a label, it falls back to the display name of the bound [SerializedProperty](/engine/6000.7/script-reference/unityeditor/serializedproperty.md). Set a label to keep it stable regardless of the property name.
