# bindingPath

> The binding path of the serialized property this field displays and edits.

## Definition

* **Type:** Property
* **Namespace:** [Unity.UIToolkit.Editor](/engine/6000.7/script-reference/unity/uitoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
[UxmlAttribute]
public string bindingPath { get; set; }
```

### Remarks

The path resolves relative to the `UxmlSerializedData` property, because the property view sets up the binding context. Set this to bind a field you created with the parameterless constructor.
