# Add(WorldCounters, WorldCounters)

> Add the specified world counters together.

## Definition

* **Type:** Method
* **Namespace:** [Unity.U2D.Physics](/engine/6000.7/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public static PhysicsWorld.WorldCounters Add(PhysicsWorld.WorldCounters countersA, PhysicsWorld.WorldCounters countersB)
```

### Parameters

**** (\[WorldCounters]\(/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/worldcounters)): The first world counters to add.**** (\[WorldCounters]\(/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/worldcounters)): The second world counters to add.

### Returns

| Type                                                                                             | Description                        |
| ------------------------------------------------------------------------------------------------ | ---------------------------------- |
| [WorldCounters](/engine/6000.7/script-reference/unity/u2d/physics/physicsworld/worldcounters.md) | The world counters added together. |
