# globalCounters

> Get the world counters, summed for all the active worlds.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.7/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public static PhysicsWorld.WorldCounters globalCounters { get; }
```
