MaxImpulse
The maximum magnitude allowed for _impulsePerLength. Larger magnitudes have no useful effect because body speeds are capped each simulation step, so values are clamped into this range.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public const float MaxImpulse = 100000