# SceneView

> The world is drawn only in the Scene view. A player build has no Scene view, so selecting this means the world is never drawn in a build.

## Definition

* **Type:** Field
* **Namespace:** [Unity.U2D.Physics](/engine/6000.7/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
SceneView = 1
```
