# owner

> The owner object associated with this shape, or NULL if no owner has been specified. This is a convenience property that returns the same value as PhysicsShape.GetOwner.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.7/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public Object owner { get; }
```
