Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


points

The manifold points, up to two are possible. This is a read-only view of the points, so use the indexer on the manifold to change one during a pre-contact callback.
Read time 1 minuteLast updated 14 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsShape.ContactManifold.ManifoldPointArray points { get; }