points
The manifold points, up to two are possible. This is a read-only view of the points, so use the indexer on the manifold to change one during a pre-contact callback.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public readonly PhysicsShape.ContactManifold.ManifoldPointArray points { get; }