MoveNext()
Advance to the next element the filter keeps.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool MoveNext()
Returns
Type | Description |
|---|---|
| bool | True if a kept element was found, false once the source is exhausted. |