# springMaxForce

> The spring maximum linear force, usually in newtons. A value of zero is a special case which turns the force limit off.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.7/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public float springMaxForce { get; set; }
```
