# PhysicsEvents.JointThresholdEvent

> An event produced by a Joint which exceeds either its _forceThreshold or _torqueThreshold.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.U2D.Physics](/engine/6000.7/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule
* **Implements:** [IEquatable\<JointThresholdEvent>](https://learn.microsoft.com/dotnet/api/system.iequatable-1)

```csharp
public readonly struct PhysicsEvents.JointThresholdEvent : IEquatable<PhysicsEvents.JointThresholdEvent>
```

## Properties

| Property                                                                                              | Description                      |
| ----------------------------------------------------------------------------------------------------- | -------------------------------- |
| [joint](/engine/6000.7/script-reference/unity/u2d/physics/physicsevents/jointthresholdevent/joint.md) | The joint involved in the event. |
