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shapeTargetA

The callback target ( PhysicsShape.callbackTarget ) associated with PhysicsEvents.ContactEndEvent.shapeA. This returns any implemented PhysicsCallbacks.IContactCallback or NULL if not implemented or no target.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsCallbacks.IContactCallback shapeTargetA { get; }