linearVelocity
The linear velocity of the body to be used during the lifetime of the tween. This is typically used when the _transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 linearVelocity { readonly get; set; }