Documentation

Unity Engine

Unity Engine

linearVelocity

The linear velocity of the body to be used during the lifetime of the tween. This is typically used when the PhysicsBody.TransformWriteTween.transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
Read time 1 minuteLast updated 17 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public Vector2 linearVelocity { readonly get; set; }