Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


angularVelocity

The angular velocity of the body to be used during the lifetime of the tween, in degrees per second. This is typically used when the _transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate.
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public float angularVelocity { readonly get; set; }