# FallbackLanguage

> The fallback language used when no supported language is found. Default is "en". If no fallback language shall be used, set it to Empty.

## Definition

* **Type:** Property
* **Namespace:** [Unity.SmartStrings.Extensions](/engine/6000.7/script-reference/unity/smartstrings/extensions.md)
* **Assembly:** UnityEngine.SmartStringsModule

```csharp
public string FallbackLanguage { get; set; }
```
