# RangeHours

> Determines the range of units to display. You may combine two values to form the minimum and maximum for the range. Example: (RangeMinutes) defines a range of Minutes only; (RangeHours | RangeSeconds) defines a range of Hours to Seconds.

## Definition

* **Type:** Field
* **Namespace:** [Unity.SmartStrings.Extensions.Time.Utilities](/engine/6000.7/script-reference/unity/smartstrings/extensions/time/utilities.md)
* **Assembly:** UnityEngine.SmartStringsModule

```csharp
RangeHours = 2048
```
